Made for fun. Finished with love.
After is a small thing I made for fun: a memory, for how we see colors and how we feel time. It started as one color game, and it was too fun to leave alone, so it grew a sibling under one name, one dealt identity, one design system, one voice.
The games test your senses. Afterimage: see a color for five seconds, rebuild it from memory on hue, saturation and brightness rails. Aftertime: feel a duration once, then hold a button for exactly that long. Five rounds each, scored to two decimals, with global leaderboards and duels where every player faces the identical five challenges.